陳隆彬 副教授
陳隆彬  副教授
E-mail 實驗室 老師個人網站
lbchen@thu.edu.tw 網際網路系統與服務實驗室 http://portal.csie.thu.edu.tw:8066/
研究室位置 研究室分機 實驗室位置 實驗室分機
ST327 33838 ST411 33844
研究領域
平行與分散式系統、網路與行動服務、遊戲AI、機器學習
最高學歷
國立交通大學 資訊工程所 博士
國立中正大學 資訊工程所 碩士
私立東吳大學 電子計算機科學系 學士
經歷
服務單位 職稱 起迄年月
東海大學 資訊工程學系 副教授 2004 年 08 月 至今
學術成果
教師帳號: lbchen

期刊論文 19

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1 期刊論文 Lung-Pin Chen(陳隆彬), Leu-Fang Yei(呂芳繹)*, Chia-Chen Kuo, Ming-Jen Wang and Kun-Lin Tsai(蔡坤霖) (2025.12). Enhancing Priority Based Resource Allocation for High Performance Computing Platforms. International Journal of Web and Grid Services, 22(1), 1-15.
2 期刊論文 Lung-Pin Chen, Leu-Fang Yei, and Hsin-Ta Chiao (2024.11). A Job Scheduling Method for Ensuring Long-Term Workload Fairness in Cloud Platforms. Lecture Notes on Data Engineering and Communications Technologies, 231(1), 304-310.
3 期刊論文 Hung Guei, Lung-Pin Chen(陳隆彬)*, and I-Chen Wu (2022.09). Optimistic Temporal Difference Learning for 2048. IEEE Transactions on Games, 14(3), 478-487.
4 期刊論文 Lung-Pin Chen(陳隆彬), Fang-Yie Leu(呂芳懌), Hsin-Ta Chiao(焦信達) and Hung-Jr Shiu(許宏誌) (2022.08). Adaptive resource management for spot workers in cloud computing environment. International Journal of Web and Grid Services, 18(4), 437-452.
5 期刊論文 Yan-Rong Guo, Wei-Chiao Huang, Jia-Jun Yeh, Hsi-Ya Chang, Lung-Pin Chen (陳隆彬), and Kuo-Chan Huang (2020.12). On Efficiency of Fully Probing Mechanisms in Nonogram Solving Algorithm. Lecture Notes in Computer Science (LNCS), 12516, 119-119.
6 期刊論文 Lung-Pin Chen(陳隆彬)* and Kuo-Chan Huang (2018.12). Solving Nonogram Puzzles by Using Grouped Based Fully Probing. ICGA Journal, 1(1), 1-1.
7 期刊論文 Kuo-Chan Huang, Jia-Jun Yeh, Wei-Chiao Huang, Yan-Rong Guo and Lung-Pin Chen(陳隆彬) (2018.12). Exploring Effects of Fully Probing Sequence on Solving Nonogram Puzzles. ICGA Journal, 1(1), 1-1.
8 期刊論文 Lung-Pin Chen* and Hsin-Ta Chiao (2017.12). On Balanced Deployment of Dynamic Objects in Distributed Environments. Journal of Engineering and Applied Sciences, 1(1), 1-8.
9 期刊論文 Ting-Han Wei, Chao-Chin Liang, I-Chen Wu and Lung-Pin Chen (2015.09). SOFTWARE DEVELOPMENT ARCHITECTURE FOR JOB- LEVEL ALGORITHMS. ICGA Journal, 38(3), 113-149.
10 期刊論文 Lung-Pin Chen, Jien-An Lin, Kuan-Ching Li, Ching-Hsien Hsu, Zhi-Xian Chen (2014.09). A Scalable Blackbox-Oriented e-Learning System based on Desktop Grid over Private Cloud. Future Generation Computer Systems, 38(1), 1-10.
11 期刊論文 Lung-Pin Chen and Der-Joyhng Sun (2013.12). Nonogram Tournaments in ICGA 2013. ICGA Journal, 1(1), 1-1.
12 期刊論文 I.-Chen Wu, Der-Johng Sun, Lung-Ping Chen, Kan-Yueh Chen, Ching-Hua Kuo, Hao-Hua Kang, and Hung-Hsuan Lin (2013.09). An Efficient Approach to Solving Nonograms. IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, 5(3), 251-264.
13 期刊論文 Lung-Pin Chen, Der-Johng Sun and William Chu(2011.01)。Efficient Online Algorithm for Identifying Useless States in Distributed System。Distributed Computing,23(5),359-372。
14 期刊論文 Lung-Pin CHEN,I-Chen WU,William CHU,Jhen-You HONG,Meng-Yuan HO(2010.06)。Incremental Digital Content Object Delivering in Distributed System。IEICE TRANSACTIONS on Information and Systems,93(6),1512-1520。
15 期刊論文 Jui-Yuan Su,Lung-Pin Chen,I-Chen Wu(2010.02)。A Loosely Coupled Interactive Web Data Extraction System。Journal of Internet Technology,11(2),237-249。
16 期刊論文 Jui-Yuan Su, Der-Johng Sun, I-Chen Wu, and Lung-Pin Chen (2009.07). On Design of Browser-Oriented Data Extraction System and the Plug-ins. Journal of Marine Science and Technology, , -.
17 期刊論文 L.B. Chen, I.C. Wu (2003.03). Detection of Summative Global Predicates. IEICE Transactions on Information & Systems, , -.
18 期刊論文 L.B. Chen (2003.03). An Efficient Minimum/Maximum Global Snapshot Algorithm. Information Processing Letters, , -.
19 期刊論文 L.B. Chen, I.C. Wu (2002.11). An Efficient Distributed Online Algorithm to Detect Strong Conjunctive Predicates. IEEE Transactions on Software Engineering, , -.

研討會論文 42

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1 研討會論文 Lung-Pin Chen*, Leu-Fang Yei, and Hsin-Ta Chiao (2024.11). A Job Scheduling Method for Ensuring Long-Term Workload Fairness in Cloud Platforms. Paper presented at BWCCA: International Conference on Broadband and Wireless Computing, Communication and Applications, 2024, 8 Chome-19-1 Nanakuma, Jonan Ward, Fukuoka,, Japan: The University of Fukuoka.
2 研討會論文 Chen Lung Pin(陳隆彬)*, Leu-Fang Yie (呂芳懌), Pan Junrui, Chia-Chen Kuo, Ming-Jen Wang (2023.11). Enhancing Resource Allocation for Cloud Computation Platform with Priority Based Scheduling. Paper presented at The 18th International Conference on Broadband and Wireless Computing, Communication and Applications (BWCCA 2023), 大邱市, 南韓: 明知大學 Myongji University.
3 研討會論文 Lung-Pin Chen (陳隆彬)*, Leu-Fang Yei (呂芳繹), Chia-Chen Kuo, Tzu-Ching Lin, and Ming-Jen Wang (2022.10). Efficient Weighted and Balanced Resource Allocation for High-Performance Render Farms. Paper presented at The 17-th International Conference on Broad-Band and Wireless Computing, Communication and Applications (BWCCA 2022), Tirana, Albania: Polytechnic University of Tirana.
4 研討會論文 Lung-Pin Chen (陳隆彬)*, Leu-Fang Yei (呂芳懌), Ying-Ru Chen (2022.06). An Efficient Disaster Recovery Mechanism for Multi-region Apache Kafka Clusters. Paper presented at International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing 2022 (IMIS 2022), Kitakyushu, Japan: Kitakyushu International Convention Center.
5 研討會論文 Lung-Pin Chen, Fang-Yie Leu (2021.08). Efficient Execution of Malleable Applications in Desktop Grids Using Credit Damping. Paper presented at The 16th International Conference on Broadband and Wireless Computing, Communication and Applications (BWCCA 2021), Fukuoka, Japan: Fukuoka Institute of Technology (FIT).
6 研討會論文 Lung-Pin Chen(陳隆彬)*, Fang-Yie Leu, Hsin-Ta Chiao, Hung-Jr Shiu (2021.07). Efficient Adaptive Resource Management for Spot Workers in Cloud Computing Environment. Paper presented at The 15th International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing (IMIS-2021), Soonchunhyang (SCH) University, Asan, Korea, Soonchunhyang (SCH) University, Asan, Korea: Soonchunhyang (SCH) University.
7 研討會論文 曾建豫、陳隆彬(2020.07)。邁向高利用率的渲染農場:分層強化學習方法。論文發表於TCGA Computer Game Tournaments 2020 (2020 TCGA),,Taichung, Taiwan:東海大學。
8 研討會論文 陳隆彬、余奕昕、賴家薇、廖婉婷、李孟昱(2020.07)。擴增方法應用於影像物件識別訓練。論文發表於TCGA Computer Game Tournaments 2020 (2020 TCGA),Taichung, Taiwan:東海大學。
9 研討會論文 Lung-Pin Chen*, I-Chen Wu and Yen-Ling Chang (2019.11). Reinforcement Learning based Fragment-Aware Scheduling for High Utilization HPC Platforms. Paper presented at TAAI 2019 (2019 International Conference on Technologies and Applications of Artificial Intelligence), Kaoshung: Kaoshung University.
10 研討會論文 Yan-Rong Guo, Wei-Chiao Huang, Jia-Jun Yeh, Hsi-Ya Chang, Lung-Pin Chen* and Kuo-Chan Huang. (2019.08). On Efficiency of Fully Probing Mechanisms in Nonogram Solving Algorithm.. Paper presented at ACG 2019 (16th Advances in Computer Games Conference, In conjunction with IJCAI 2019), Macao, China: International Computer Games Association.
11 研討會論文 Lung-Pin Chen(陳隆彬)*, I-Chen Wu, and Yen-Ling Chang (2017.10). Efficient Resource Broker for Volunteer Workers Based on Adaptive Replicate Balancing. Paper presented at TANET 2017, 東海大學: 東海大學.
12 研討會論文 Lung-Pin Chen* (2017.08). On Balanced Deployment of Dynamic Objects in Distributed Environments. Paper presented at 5th International Conference on Computing, Technology and Engineering (ICCTE 2017), PARKROYAL on Kitchener Road, Singapore: World Academy of Research in Science and Engineering (WARSE).
13 研討會論文 Lung-Pin Chen*, Ching-Yi Hung, Yu-Cheng Liu(2017.05)。A New Simplified Line Solver for Nonogram Puzzle Games。論文發表於2017 TCGA Computer Game Workshop (TCGA 2017),國立澎湖科技大學:國立澎湖科技大學。
14 研討會論文 Lung-Pin Chen(陳隆彬)*, I-Chen Wu and Geng-Ze Liang (2015.11). Enhancing Parallel Game-Tree Searches by using Idle Resources of a High Performance Render Farm. Paper presented at The 2015 Conference on Technologies and Applications of Artificial Intelligence (TAAI 2015), Tainan, Taiwan: National University of Tainan.
15 研討會論文 Lung-Pin Chen(陳隆彬)*, and Yu-Shan Cheng (2015.10). On Increasing Resource Utilization of a High-Performance Computing System. Paper presented at 6th EAI International Conference on Cloud Computing, DAEJEON, SOUTH KOREA: Korea Advanced Institute of Science and Technology(KAIST).
16 研討會論文 Lung-Pin Chen(陳隆彬), Ruey-Kai Sheu(許瑞愷), William Chu(朱忠正) (2015.07). Efficient Deployment of Content Applications in a Cloud Environment. Paper presented at 9th IEEE International Workshop Quality-Oriented Reuse of Software (IEEE QUORS’15), Tunghai University, Taichung, Taiwan: Tunghai University.
17 研討會論文 歐政昌,陳隆彬(2015.05)。適用於遊戲樹搜尋工作之高效能桌機網格資源分配方法。論文發表於TCGA 2015,台灣桃園縣中壢市中北路200號 中原大學:中原大學。
18 研討會論文 Lung-Pin Chen(陳隆彬)*, Chih-Wei Hsieh, Fang-Yie Leu(呂芳懌) (2014.07). Minimum Cost Content Object Reconstruction in Multi-tier Servers.. Paper presented at The Eighth International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing (IMIS-2014), Birmingham City University, Birmingham, UK: Birmingham City University.
19 研討會論文 Lung-Pin Chen, I-Chen Wu and Wen-Jie Tseng(2014.07)。Enhancing Parallel Game Tree Search Tasks in Desktop Grids by using Credit Damping。論文發表於TCGA Computer Game Workshop 2014,Taipei, Taiwan:National Taiwan Normal University。
20 研討會論文 Lung-Ping Chen, I-Chen Wu, Yuan-Yao Chang, and Wen-Jie Tseng (2013.12). On the Efficiency of Executing Diverse Game Tree Search Applications in a Volunteer Computing Federation. Paper presented at 2013 Conference on Technologies and Applications of Artificial Intelligence (TAAI 2013), Taipei, Taiwan: National Chengchi University.
21 研討會論文 Lung-Ping Chen, I-Chen Wu, Chih-Wei Hsieh, Yuan-Yao Chang,and Hung-Hsuan Lin (2013.08). Enhancing the Efficiency of Parallel Game Tree Search in Desktop Grid Federations. Paper presented at Computer Games and Intelligence Workshop In conjunction with The 8th International Conference on Computers and Games (CG2013), Yokohama, Japan: International Computer Games Association (ICGA).
22 研討會論文 Tzu-Yang Huang and Lung-Pin Chen(2013.06)。Efficient Computer Game Search in Desktop Grids based on Worker Group Scheduling。論文發表於TCGA Computer Game Workshop, 2013,Hsinchu, Taiwan:National Chung-Tung University。
23 研討會論文 Lung-Ping Chen, I-Chen Wu, Chih-Wei Hsieh, Der-Johng Sun, and Hung-Hsuan Lin (2013.06). The Development of the Resource Broker of Desktop Grid Federation for Tree Search Applications. Paper presented at The 27th Annual Conference of the Japanese Society for Artificial Intelligence, 2013, Toyama International Conference Center, Toyama, Japan: The Japanese Society for AI.
24 研討會論文 I-Chen Wu, Chih-Wei Hsieh, Der-Johng Sun, Hung-Hsuan Lin, Ping-Hung Lin, Lung-Ping Chen and Ching-Ping Chen (2012.02). Evaluation a PDG System for Connect6 Application.. Paper presented at 2012 Symposium on Cloud and Services Computing (SC2-2012), Taichung, Taiwanm, 2012.: National Taichung University of Education.
25 研討會論文 Lung-Pin Chen and Pai-Ming Tsai(2010.05)。Optimal Service Deployment for Hierarchical Content Delivery Network。論文發表於2010 Information Management Research and Application Conference (IMRAC),Taipei:JinWen University of Science and Technology。
26 研討會論文 Lung-Pin Chen and Chien-An Lin(2010.04)。A Scalable e-Learning System for Computer Program Languages based on Volunteer Computing。論文發表於2010 The International Conference on Computer and Network Technologies in Education(CNTE 2010),Hsinchu, Taiwan:Graduate Institute of Computer Science, National Hsinchu Univ. of Education。
27 研討會論文 Lung-Pin Chen, Meng-Yuan Ho, and Jhen-You Hong (2009.12). Identifying Useless States in Non-FIFO Distributed Computations by using Pseudo Timestamps. Paper presented at The 10th International Symposium on Pervasive Systems, Algorithms and Networks (I-SPAN 2009), NO.1,Tzu-Chiang 3rd Road, Kaohsiung City 802, Taiwan. ROC: National Cheng Kung University.
28 研討會論文 I-Chen Wu, Chingping Chen, Ping-Hung Lin, Guo-Zhan Huang, Lung-Ping Chen, Der-Johng Sun, Yi-Chih Chan, Hsin-Yun Tsou (2009.08). A Volunteer-Computing-Based Grid Environment for Connect6 Applications. Paper presented at 2009 IEEE International Conference on Computational Science and Engineering, Vancouver, Canada: St Francis Xavier University.
29 研討會論文 Lung-Ping Chen, and Wen-Nan Hsu (2009.05). AUTOMATED WEB APPLICATION GENERATION USING COLLABORATIVE WRAPPER SUGGESTION. Paper presented at 2009 International Symposium on Digital Life Technologies, Tainan, Taiwan: National Cheng Kung University.
30 研討會論文 Lung-Pin Chen and Jhen-You Hong (2009.04). Efficient Algorithm for Incrementally Deploying Content Objects Over Networks. Paper presented at The 26th Workshop on Combinatorial Mathematics and Computation Theory, Chiayi, Taiwan: National Chiayi University.
31 研討會論文 I-Chen Wu, Ching-Ping Chen, Ping-Hung Lin, Guo-Zhan Huang, Lung-Ping Chen, Der-Johng Sun, and Hsin-Yun Tsou (2009.04). A Desktop Grid Computing Service for Connect6 Applications. Paper presented at International Symposium on Grid Computing 2009 (ISGC 2009), Taipei, Taiwan: Academia Sinica.
32 研討會論文 Lung-Pin Chen (2009.03). On Properties of Volatile States of Distributed Programs. Paper presented at In Proceeding of HPC Asia 2009 and APAN 2009 International Conference, Kaohsiung: National Center for High-Performance Computing.
33 研討會論文 Lung-Pin Chen, Yi-Pin Lin, I-Chen Wu, Der-Johng Sun, Yi-Jung Lin, and Tzu-Chiang Chou (2008.12). Bi-Directional XML Transformation Component and Its Applications on Web Site Automation. Paper presented at Procceding of International Conference on Digital Content 2008 (ICDC’08), Chung-Li: Yuan-Ze Univ..
34 研討會論文 陳詩緯, 陳隆彬(2008.11)。在RFID系統之高階事件基礎架構。論文發表於The 13th Conference on Artificial Intelligence and Applications 2008 (TAAI 2008),Taipei:淡江大學資訊工程學系, 淡江大學資訊軟體學系, 淡江大學資訊通訊科技管理學系, 中華民國人工智慧學會。
35 研討會論文 莊明傑, 陳隆彬(2008.11)。利用RFID與支持向量機的生產排程於SFIS系統。論文發表於2008製商整合與工業管理學術研討會,Taipei:龍華科技大學工業管理系。
36 研討會論文 I.C. Wu, B.H. Lin, L.P. Chen, J.Y. Su, and P.C. Hsu (2006.10). HybridDiff: An Algorithm for A New Tree Editing Distance Problem. Paper presented at International Computer Symposiums 2006, Chung-Li: Yuan-Ze University.
37 研討會論文 W.C. Piao, C.H. Wang, William C. Chu, Lung-Pin Chen (2006.07). An Analysis Model of Activity Diagram in UML 2.0. Paper presented at The 18th International Conference on Software Engineering and Knowledge Engineering, San Francisco Bay: Knowledge System Institute.
38 研討會論文 I-Chen Wu, Jui-Yuan Su, Loon-Been Chen (2005.07). A Web Data Extraction Description Language and Its Implementation. Paper presented at The 29th Annual International Computer Software and Application Conference (COMPSAC 2005), Edinburgh: University of Edinburgh.
39 研討會論文 I-Chen Wu, Jui-Yuan Su, Loon-Been Chen (2005.07). On the Web Data Extraction Model. Paper presented at The 17th International Conference on Software Engineering and Knowledge Engineering, Taipei: Knowledge System Institute.
40 研討會論文 I-Chen Wu, Jui-Yuan Su, Loon-Been Chen (2004.12). A Browser Oriented Data Extraction Description Language. Paper presented at In the Proceedings of the International Computer Symposium, Taipei: Tatung University.
41 研討會論文 I-Chen Wu, Jui-Yuan Su, Loon-Been Chen (2002.12). BODED: A Data Extraction Service Description Language. Paper presented at In the Proceedings of the International Computer Symposium, Hua-lien: National Dong Hwa University.
42 研討會論文 I-Chen Wu, Jui-Yuan Su, Loon-Been Chen, Kuang-Ting Chien, Jiun-Chi Chen (2002.06). GIDL: An XML-Based Language for Data Extraction Services. Paper presented at In the Proceedings of the Symposium on Digital Life and Internet Technologies, Tai-nan: National Cheng Kung University.

專書部份章節 1

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1 專書部份章節 I-Chen Wu and Lung-Pin Chen (2013.11). The Development of a Framework for the Desktop Grid Federation of Game Tree Search Applications. In Kuan-Ching Li, Qing Li, Timothy K. Shih (Ed.), Cloud Computing and Digital Media: Fundamentals, Techniques, and Applications (pp. 235-255). NY, USA: Chapman and Hall.(ISBN:978-1466569171)

參與國際學術活動 33

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1 參與國際學術活動 陳隆彬(2025.10)。擔任國際學術組織要員,The 21st International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIHMSP 2025)。Taiwan,TWN, 台灣。
2 參與國際學術活動 陳隆彬(2024.12)。擔任國際學術組織要員,The 29th International Conference on Technologies and Applications of Artificial Intelligence。Taiwan,TWN, 台灣。
3 參與國際學術活動 陳隆彬(2024.11)。擔任國際學術組織要員,Computers and Games 2024。Netherlands,NLD, 荷蘭。
4 參與國際學術活動 陳隆彬(2023.11)。擔任國際學術組織要員,2023 12th International Conference on Awareness Science and Technology (iCAST)。Taiwan,TWN, 台灣。
5 參與國際學術活動 陳隆彬(2023.11)。擔任國際學術組織要員,Advances in Computer Games 2023。Netherlands,NLD, 荷蘭。
6 參與國際學術活動 陳隆彬(2022.11)。出席國際學術組織,2022 Computers and Games。Netherlands,NLD, 荷蘭。
7 參與國際學術活動 陳隆彬(2021.11)。擔任國際學術組織要員,ACG 2021: Advances in Computer Games 2021。Maastricht, Netherlands,NLD, 荷蘭。
8 參與國際學術活動 陳隆彬(2019.11)。擔任國際學術組織要員,2019 International Conference on Technologies and Applications of Artificial Intelligence。Kaohsiung City, Taiwan,TWN, 台灣。
9 參與國際學術活動 陳隆彬(2018.11)。Reviewer, Author,The 2018 Conference on Technologies and Applications of Artificial Intelligence。Asia University, Taichung,TWN, 台灣。
10 參與國際學術活動 陳隆彬(2018.11)。PC Member,The 8th IEEE International Symposium on Cloud and Service Computing。Paris, France,FRA, 法國。
11 參與國際學術活動 陳隆彬(2018.07)。擔任國際學術組織要員,The 10th International Conference on Computers and Games。National Taipei University,TWN, 台灣。
12 參與國際學術活動 陳隆彬(2017.12)。擔任國際學術組織要員,Conference on Technologies and Applications of Artificial Intelligence (TAAI 2017)。National Taiwan University,TWN, 台灣。
13 參與國際學術活動 陳隆彬(2017.11)。擔任國際學術組織要員,The 7th IEEE International Symposium on Cloud and Service Computing (SC2 2017)。Kanazawa, Japan,JPN, 日本。
14 參與國際學術活動 陳隆彬(2016.12)。擔任國際學術組織要員,The 6th IEEE International Symposium on Cloud and Service Computing (SC2 2016)。Nadi, Fiji (斐濟),FJI, 斐濟。
15 參與國際學術活動 陳隆彬(2016.11)。擔任國際學術組織要員,The 2016 Conference on Technologies and Applications of Artificial Intelligence (TAAI 2016)。National Tsing-Hua University,TWN, 台灣。
16 參與國際學術活動 陳隆彬(2016.06)。出席國際學術組織,2016 TCGA Computer Game Workshop (TCGA 2016)。國立臺中教育大學 NTCU-National Taichung University of Education,TWN, 台灣。
17 參與國際學術活動 陳隆彬(2015.12)。PC Member,The 5th International Symposium on Cloud and Service Computng。China, Cheng Du,CHN, 中國。
18 參與國際學術活動 陳隆彬(2015.11)。PC member, author,The 2015 Conference on Technologies and Applications of Artificial Intelligence。Tainan, Taiwan,TWN, 台灣。
19 參與國際學術活動 陳隆彬(2015.08)。PC Member,2015 IEEE Conference on Computational Intelligence and Games。Taiwan,TWN, 台灣。
20 參與國際學術活動 陳隆彬(2015.05)。PC Member,TCGA 2015。Taiwan,TWN, 台灣。
21 參與國際學術活動 陳隆彬(2014.09)。PC Member,The 4th International Symposium on Cloud and Services Computing。China, Beijing,CHN, 中國。
22 參與國際學術活動 陳隆彬(2014.06)。PC Member,TCGA 2014。Taiwan,TWN, 台灣。
23 參與國際學術活動 陳隆彬(2014.01)。ICGA會員,International Computer Games Association (ICGA)。Global,TWN, 台灣。
24 參與國際學術活動 陳隆彬(2013.12)。author,2013 Conference on Technologies and Applications of Artificial Intelligence。Taipei, Taiwan,TWN, 台灣。
25 參與國際學術活動 陳隆彬(2013.06)。擔任國際學術組織要員,TCGA Computer Game Workshop 2013。National Chiao-Tung University, Hsinchu, Taiwan,TWN, 台灣。
26 參與國際學術活動 陳隆彬(2013.06)。PC Member,TCGA Game Workshop 2013 (Taiwan Computer Game Association)。新竹交通大學工程三館,TWN, 台灣。
27 參與國際學術活動 陳隆彬(2013.03)。出席國際學術組織,The Institute of Electronics, Information and Communication Engineers。日本,。
28 參與國際學術活動 陳隆彬(2012.11)。擔任國際學術組織要員,The 2012 Conference on Technologies and Applications of Artificial Intelligence (TAAI 2012)。Tainan, Taiwan,TWN, 台灣。
29 參與國際學術活動 陳隆彬(2012.05)。PC Member,The 2012 Conference on Technologies and Applications of Artificial Intelligence。成功大學,TWN, 台灣。
30 參與國際學術活動 陳隆彬(2012.02)。author,2012 Symposium on Cloud and Services Computing (SC2-2012)。Taichung, Taiwan,TWN, 台灣。
31 參與國際學術活動 陳隆彬(2011.12)。author,The 4th IEEE International Workshop on Digital Computing Infrastructure and Applications (DCIA'11)。Tainan, Taiwan,TWN, 台灣。
32 參與國際學術活動 陳隆彬(2011.11)。擔任國際學術組織要員,TAAI 2011 : Conference on Technologies and Applications of Artificial Intelligence。Taoyuan, Taiwan,TWN, 台灣。
33 參與國際學術活動 陳隆彬(2011.11)。PC Member,The 2011 Conference on Technologies and Applications of Artificial Intelligence。元智大學,TWN, 台灣。

獲獎紀錄 9

# kind_name arms_cont
1 獲獎紀錄 郭嘉真,吳毅成,Lung-Pin Chen(陳隆彬)* (2021.08發表,2021.08得獎). 智能點雲技術 Cloud-based Smart Point Cloud Processing (CSPCP). R&D 100 Awards for R&D World.
2 獲獎紀錄 東海大學-千陽管樂社(2020.07發表,2020.07得獎)。109年全國大專校院社團評鑑暨觀摩活動-大專校院組-學術性-學藝性-特優獎。教育部109年全國大專校院社團評鑑暨觀摩活動-大專校院組-學術性-學藝性-特優獎。
3 獲獎紀錄 Lung-Pin Chen(2018.07發表,2018.07得獎)。ICGA 2018 Computer Olympiad: Nonogram 銀牌。國立台北大學ICGA 2018 Computer Olympiad: Nonogram 銀牌。
4 獲獎紀錄 陳隆彬(.發表,2017.12得獎)。2017 TAAI 電腦對局 Nonogram組 銀牌。台灣大學資工系2017 TAAI 電腦對局 Nonogram組 銀牌。
5 獲獎紀錄 陳隆彬、洪景翊(.發表,2016.12得獎)。2016 TAAI Nonogram 電腦對局 金牌。國立清華大學2016 TAAI Nonogram 電腦對局 金牌。
6 獲獎紀錄 陳隆彬*、洪景翊、劉宥呈(.發表,2017.05得獎)。2017 TCGA 電腦對局 Nonogram組 銀牌。國立澎湖科技大學2017 TCGA 電腦對局 Nonogram組 銀牌。
7 獲獎紀錄 陳隆彬、郭翊寯(.發表,2015.10得獎)。2015 TAAI 電腦對局競賽 Nonogram組 銅牌。交通大學2015 TAAI 電腦對局競賽 Nonogram組 銅牌。
8 獲獎紀錄 陳隆彬、陳瑋璽(.發表,2012.06得獎)。KC2012 Best Paper Award "Refining Deployment Strategies of Web Services via Indirect Dependency Elimination"。文化大學Best Paper Award。
9 獲獎紀錄 Lung-Pin Chen (陳隆彬), Ming Shiu, and Ke-Chiang Chih(.發表,2011.07得獎)。Enhancing Global Predicate Detection via State Compression, OOTA 2011 (Object-Oriented Technology and Application) Best Paper Award。OOTA 2011Best Paper Award。

獎補助紀錄 6

# kind_name arms_cont
1 獎補助紀錄 陳隆彬,獲東海大學105學年度主持研究計畫獎勵。
2 獎補助紀錄 陳隆彬,獲東海大學104學年度主持研究計畫獎勵。
3 獎補助紀錄 陳隆彬,獲東海大學103學年度主持研究計畫獎勵。
4 獎補助紀錄 陳隆彬,獲東海大學102學年度主持研究計畫獎勵。
5 獎補助紀錄 陳隆彬,獲東海大學101學年度主持研究計畫獎勵。
6 獎補助紀錄 陳隆彬,獲東海大學98學年度主持研究計畫獎勵。

擔任產官學相關職位 1

# kind_name arms_cont
1 擔任產官學相關職位 陳隆彬。六子棋協會第六屆理事長(2017.03.25-迄今)。

參與國際性組織 5

# kind_name arms_cont
1 參與國際性組織 陳隆彬。加入成員,Taiwanese Association for Artificial Intelligence - TAAI(2015.10.26-迄今)。
2 參與國際性組織 陳隆彬。海外會員,IEEE Computer Society(2015.07.01-迄今)。
3 參與國際性組織 陳隆彬。海外會員,ICGA: International Computer Games Association(2013.10.14-迄今)。
4 參與國際性組織 陳隆彬。加入成員,電腦對局學會TCGA(2013.09.01-迄今)。
5 參與國際性組織 陳隆彬。海外會員,The Institute of Electronics, Information and Communication Engineers(2012.03.01-)。
下一則 劉榮春 副教授